Computer War Simulations

Friday, November 30, 2018

Why this book, and why this blog?

In my 20 year career as in emergency management professional, I’ve been involved in a number of major incidents spanning the last two decades. I’ve experienced some from the viewpoint of a survivor and as a member of the nation’s premier response team. I know what is supposed to happen, and I’ve seen what actually, does happen. I guarantee that we are not prepared for the kind of event depicted in this blog and book.

To my knowledge, there has never been a major national exercise on the subject. The subject is an evacuation of a major city during the dead of winter. If you are an outdoor enthusiast, hunter, hiker or even a student of human behavior, you may have run across The Rules of Three.

·        You can bleed to death in 3 seconds
·        You can suffocate in three minutes
·        You can die from exposure in three hours
·        You can survive three days without water
·        You can live for three weeks without food

 Lack of shelter is the third fastest way to die, in a matter of hours thousands could be dead of exposure. Yet the emergency management community is ignoring the importance and the immediacy of this fact. I personally have proposed a number of practical solutions to this challenge and have presented a dozen white papers to the highest levels of the federal government. To date, and to the best of my knowledge, nothing has been done to alleviate this deficiency.

Hence my appeal to a broader audience in hopes of educating enough people to a very real danger that is looming in our future.

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